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Online tools and remote labs for making ICT more attractive for students to prevent dropout.

, , , , , and . EDUCON, page 818-822. IEEE, (2015)

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Integration of Technology into Classrooms: Role of Knowledge and Teacher Beliefs., and . HCI (27), volume 435 of Communications in Computer and Information Science, page 117-122. Springer, (2014)Theorising the Open Learner Model as an educational tool: An Open Challenge., , and . ICALT, page 275-276. IEEE, (2020)Written or video diary-which one to prefer in teacher education and why?, , , , and . ICALT, page 276-278. IEEE, (2020)Classroom Digital Technology Integration - A Double-Edged Sword? Engaging and Practical yet Harmful., , , and . ICITL, volume 13449 of Lecture Notes in Computer Science, page 241-251. Springer, (2022)Exploring Student Discussion Topics in STEAM Hands-On Collaborative Activity., , , , and . ICITL, volume 13449 of Lecture Notes in Computer Science, page 13-21. Springer, (2022)Complex Problem Solving as a Construct of Inquiry, Computational Thinking and Mathematical Problem Solving., , , , and . ICALT, page 227-231. IEEE, (2019)Tasks for Assessing Computational Thinking Skills at Secondary School Level., and . ICITL, volume 11937 of Lecture Notes in Computer Science, page 216-226. Springer, (2019)A Review of Interactive Computer-Based Tasks in Large-Scale Studies: Can They Guide the Development of an Instrument to Assess Students' Digital Competence?, , and . TEA, volume 653 of Communications in Computer and Information Science, page 148-158. (2016)Decisicion Making through the Angle of the Ecological Model of Agency., and . ICALT, page 243-245. IEEE, (2020)From Gaming to Computational Thinking: An Adaptive Educational Computer Game-Based Learning Approach, , , , , , , and . Journal of Educational Computing Research, 59 (3): 383-409 (2021)