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A Large, Crowdsourced Evaluation of Gesture Generation Systems on Common Data: The GENEA Challenge 2020., , , , и . IUI, стр. 11-21. ACM, (2021)GENEA Workshop 2023: The 4th Workshop on Generation and Evaluation of Non-verbal Behaviour for Embodied Agents., , , , , и . ICMI, стр. 822-823. ACM, (2023)A Tool for Extracting 3D Avatar-Ready Gesture Animations from Monocular Videos., , и . MIG, стр. 7:1-7:7. ACM, (2022)HEMVIP: Human Evaluation of Multiple Videos in Parallel., , , , и . ICMI, стр. 707-711. ACM, (2021)Choreography Retrieval from the Korean POP Dance Motion Capture Database with Low-Cost Depth Cameras., , , и . CSA/CUTE, том 373 из Lecture Notes in Electrical Engineering, стр. 805-811. Springer, (2015)Robots Learn Social Skills: End-to-End Learning of Co-Speech Gesture Generation for Humanoid Robots., , , , , и . ICRA, стр. 4303-4309. IEEE, (2019)Validating Objective Evaluation Metric: Is Fréchet Motion Distance able to Capture Foot Skating Artifacts ?, , и . IMX, стр. 242-247. ACM, (2023)Evaluating the Quality of a Synthesized Motion with the Fréchet Motion Distance., , и . SIGGRAPH Posters, стр. 9:1-9:2. ACM, (2022)GENEA Workshop 2021: The 2nd Workshop on Generation and Evaluation of Non-verbal Behaviour for Embodied Agents., , , , , и . ICMI, стр. 872-873. ACM, (2021)GENEA Workshop 2022: The 3rd Workshop on Generation and Evaluation of Non-verbal Behaviour for Embodied Agents., , , , , и . ICMI, стр. 799-800. ACM, (2022)