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Persistent Effects of Social Instructional Dialog in a Virtual Learning Environment.

, , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 238-246. Springer, (2011)

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Explicit Social Goals and Learning in a Game for Cross-cultural Negotiation., , , and . AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 692-694. IOS Press, (2009)How to retire a server without stranding your customers: a small migration at the university of oregon.. SIGUCCS, page 63-64. ACM, (2001)Should you upgrade to Mac OS X in your computing labs?. SIGUCCS, page 256-257. ACM, (2002)Approaches to Computer Lab Management: Lockdown vs. Freedom., , and . SIGUCCS, page 127-129. ACM, (2000)Design of Adaptive Domain-Specific Modeling Languages for Model-Driven Mobile Application Development., and . ICSOFT-EA, page 413-418. SciTePress, (2015)Choosing Good Distance Metrics and Local Planners for Probabilistic Roadmap Methods., , , , and . ICRA, page 630-637. IEEE Computer Society, (1998)Using a Domain Specific Language for Lightweight Model-Driven Development., and . ENASE (Selected Papers), volume 551 of Communications in Computer and Information Science, page 46-62. Springer, (2014)A KeyServer for faculty, not just labs.. SIGUCCS, page 118-119. ACM, (2003)Toward Supporting Collaborative Discussion in an Ill-Defined Domain., , , and . Intelligent Tutoring Systems, volume 5091 of Lecture Notes in Computer Science, page 825-827. Springer, (2008)Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?, , , and . HCI (12), volume 5621 of Lecture Notes in Computer Science, page 593-602. Springer, (2009)