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Here, there and everywhere - on the recurring use of turtle graphics in CS1., и . ACSE, том 8 из ACM International Conference Proceeding Series, стр. 34-40. ACM, (2000)Informatics Education for School: A European Initiative., , , и . Inroads, 14 (1): 49-53 (марта 2023)Frameworks in CS1: a different way of introducing event-driven programming., и . ITiCSE, стр. 75-79. ACM, (2002)Abstraction ability as an indicator of success for learning computing science?, и . Proceedings of the Fourth international Workshop on Computing Education Research, стр. 15--26. New York, NY, USA, ACM, (2008)What is masters level education in informatics?, , , , , и . ITiCSE, стр. 341. ACM, (2008)Computational thinking and practice: a generic approach to computing in Danish high schools., и . ACE, стр. 137-143. Australian Computer Society / ACM, (2013)Learning Object-Orientation through ICT-mediated Apprenticeship., , , и . ICALT, IEEE Computer Society, (2004)Internationaler Informatik-Referenzrahmen für die Schule., и . INFOS, том P-336 из LNI, стр. 371-374. Gesellschaft für Informatik, Bonn, (2023)"Killer examples" for design patterns: the fifth annual OOPSLA "Killer Examples" workshop., , , и . OOPSLA Companion, стр. 625-626. ACM, (2006)"Killer examples" for design patterns: a poster reporting results of the workshop., , , и . OOPSLA Companion, стр. 636. ACM, (2006)