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POSH Tools for Game Agent Development by Students and Non-Programmers

, , , , , and . CGAMES'06: Proc. 9th Int'l Conf. on Computer Games: Artificial Intelligence and Mobile Systems, Dublin, Ireland, University of Wolverhampton, (2006)

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POSH Tools for Game Agent Development by Students and Non-Programmers, , , , , and . CGAMES'06: Proc. 9th Int'l Conf. on Computer Games: Artificial Intelligence and Mobile Systems, Dublin, Ireland, University of Wolverhampton, (2006)Pogamut 3 Can Assist Developers in Building AI for Their Videogame Agents, , , , , , , , , and 1 other author(s). Agents for Games and Simulations, volume 5920 of LNAI, Springer, Berlin, (2009)To Date or Not to Date? A Minimalist Affect-Modulated Control Architecture for Dating Virtual Characters., , and . IVA, volume 6895 of Lecture Notes in Computer Science, page 419-425. Springer, (2011)Virtual Agents in a Simulation of an ISO-Company., and . IVA, volume 3661 of Lecture Notes in Computer Science, page 494. Springer, (2005)Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps., and . ICIDS, volume 5915 of Lecture Notes in Computer Science, page 348-349. Springer, (2009)Story Manager in 'Europe 2045' Uses Petri Nets., , and . International Conference on Virtual Storytelling, volume 4871 of Lecture Notes in Computer Science, page 38-50. Springer, (2007)SimDate3D - Level Two., , and . ICIDS, volume 8230 of Lecture Notes in Computer Science, page 128-131. Springer, (2013)Evolution of GameBots Project., , , and . ICEC, volume 7522 of Lecture Notes in Computer Science, page 397-400. Springer, (2012)StoryFactory - A Tool for Scripting Machinimas in Unreal Engine 2 and UDK., , , and . ICIDS, volume 7069 of Lecture Notes in Computer Science, page 334-337. Springer, (2011)3D Immersion in Virtual Agents Education., , , , and . ICIDS, volume 5334 of Lecture Notes in Computer Science, page 59-70. Springer, (2008)