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Embodiment-Based Object Recognition for Vision-Based Mobile Agents.

, , , and . J. Robotics Mechatronics, 13 (1): 88-95 (2001)

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Embodiment-Based Object Recognition for Vision-Based Mobile Agents., , , and . J. Robotics Mechatronics, 13 (1): 88-95 (2001)Pushing and pulling motion generation for humanoid robots using whole-body momentum control based on analytical inverse kinematics., , , , and . Adv. Robotics, 34 (21-22): 1442-1454 (2020)Rearranging Tasks in Daily-life Environments Using a Monte Carlo Tree Search and a Feasibility Database., , , , and . SII, page 330-335. IEEE, (2021)Rehand: Realistic electric prosthetic hand created with a 3D printer., , , , and . EMBC, page 2470-2473. IEEE, (2015)Design of a Reusable Controller for Pushing Unliftable Objects Using a Multicopter., , , and . IRC, page 121-126. IEEE, (2020)3D Model-Based Assembly Sequence Optimization using Insertionable Properties of Parts., , , , and . SII, page 1400-1405. IEEE, (2020)Alignment of Occupancy Grid and Floor Maps Using Graph Matching., , , , and . ICSC, page 57-60. IEEE Computer Society, (2017)Evaluation of Manipulative Familiarization and Fatigue Based on Contact State Transition., , , and . WHC, page 102-107. IEEE Computer Society, (2005)CPG-based Manipulation: Generation of Rhythmic Finger Gaits from Human Observation., , , , and . ICRA, page 1209-1214. IEEE, (2004)Planning body gesture of android for multi-person human-robot interaction., , , and . ICRA, page 3897-3902. IEEE, (2012)