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Interactive Sensory Program for Affective Learning (InSPAL): An Innovative Learning Program Combining Interactive Media and Virtual Reality for Severely Intellectually Disabled Students., , , , , и . ICHL, том 8038 из Lecture Notes in Computer Science, стр. 199-207. Springer, (2013)Toward an Edu-Metaverse of Knowledge: Immersive Exploration of University Courses., , , , , , , , , и . IEEE Trans. Learn. Technol., 16 (6): 1096-1110 (декабря 2023)Introduce Floor Vibration to Virtual Reality., , , , и . SUI, стр. 21:1-21:2. ACM, (2021)Action Units: Exploring the Use of Directorial Cues for Effective Storytelling with Swivel-chair Virtual Reality., , , , и . OZCHI, стр. 45-54. ACM, (2020)Towards a Metaverse of Knowledge - A Constructivist Proposition on Immersive Learning and Visual Literacy., , , , , , , , и . ICWL, том 13869 из Lecture Notes in Computer Science, стр. 214-225. Springer, (2022)On the Use of Jumping Gestures for Immersive Teleportation in VR., , , и . ICAT-EGVE, стр. 113-120. Eurographics Association, (2020)Gradual Study Advising with Course Knowledge Graphs., , , , , , , , и . ICWL, том 14409 из Lecture Notes in Computer Science, стр. 125-138. Springer, (2023)From Classroom to Metaverse: A Study on Gamified Constructivist Teaching in Higher Education., , , , , , , и . ICWL, том 14409 из Lecture Notes in Computer Science, стр. 92-106. Springer, (2023)Floor-vibration VR: Mitigating Cybersickness Using Whole-body Tactile Stimuli in Highly Realistic Vehicle Driving Experiences., , , , и . IEEE Trans. Vis. Comput. Graph., 27 (5): 2669-2680 (2021)Intelligent Instructional Design via Interactive Knowledge Graph Editing., , , , , , , и . ICWL, том 13869 из Lecture Notes in Computer Science, стр. 41-52. Springer, (2022)