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Designing for meaningful social interaction in digital serious games., , , и . Entertain. Comput., (2021)Identifying public values and spatial conflicts in urban planning., , , , , , и . CoRR, (2022)Beyond human sensors: More-than-human Citizen Sensing in biodiversity Urban Living Labs., и . C&T, стр. 27-38. ACM, (2023)Design Probes in a Pandemic: Two Tales of Hybrid Radical Placemaking from Ireland and Australia., , и . OZCHI, стр. 126-142. ACM, (2022)Exploring Requirements for Joint Information Sharing in Neighbourhoods: Local Playgrounds in The Hague., , , и . ArtsIT/DLI, том 265 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 306-315. Springer, (2018)Exploring design guidelines for fostering citizen engagement through information sharing: Local playgrounds in The Hague., , , и . EAI Endorsed Trans. Serious Games, 6 (1): e2 (2022)Engaging Children to Co-create Outdoor Play Activities for Place-making., , и . PDC (1), стр. 44-54. ACM, (2020)Join the Park!: Exploring Opportunities to Lower the Participation Divide in Park Communities., , и . C&T, стр. 131-135. ACM, (2019)