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Slide rule: making mobile touch screens accessible to blind people using multi-touch interaction techniques., , and . ASSETS, page 73-80. ACM, (2008)Accessible Crowdwork?: Understanding the Value in and Challenge of Microtask Employment for People with Disabilities., , , , and . CSCW, page 1682-1693. ACM, (2015)VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World., , , , , , and . UIST, page 651-664. ACM, (2016)CrowdCamp 2013: rapidly iterating crowd ideas., , , , , and . CSCW Companion, page 313-314. ACM, (2013)Chorus: a crowd-powered conversational assistant., , , , , and . UIST, page 151-162. ACM, (2013)Dytective: diagnosing risk of dyslexia with a game., , , , , and . PervasiveHealth, page 89-96. ACM, (2016)Analysis and Tuning of a Voice Assistant System for Dysfluent Speech., , , , , , , , , and 1 other author(s). Interspeech, page 4848-4852. ISCA, (2021)Creating accessible PDFs for conference proceedings., , and . W4A, page 34:1-34:4. ACM, (2015)An online chess game designed for people with dyslexia., , and . W4A, page 28:1-28:8. ACM, (2016)AI Policy Projector: Grounding LLM Policy Design in Iterative Mapmaking., , , , , and . CoRR, (2024)