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Using the Web-Based Cooperative Music Prototyping Environment CODES in Learning Situations., , , и . Intelligent Tutoring Systems, том 3220 из Lecture Notes in Computer Science, стр. 833-835. Springer, (2004)An Idiomatic Plucked String Player., , , и . FLAIRS, стр. 231-236. AAAI Press, (2006)Local Synchronization of Web Applications with Audio Markings., , , , и . WebMedia, стр. 159-166. ACM, (2016)Ecologically grounded multimodal design: The Palafito 1.0 study., , , , , , , , и . ICMC, Michigan Publishing, (2014)Interaction Aesthetics and Ubiquitous Music., , , , , , и . Creativity in the Digital Age, Springer, (2015)Capture and Stylization of Human Models., , , и . SIBGRAPI, стр. 282-287. IEEE Computer Society, (2013)Equipping Artificial Guitar Players with Biomechanical Constrains: a Case Study of Precision and Speed., и . ICMC, Michigan Publishing, (2008)Multiagent System for Guitar Rhythm Simulation., и . CCCT (1), стр. 6-11. The International Institute of Informatics and Systemics (IIIS), (2004)Relational Properties in Interaction Aesthetics: The Ubiquitous Music Turn., , , , , , и . EVA, BCS, (2014)Aesthetic Heuristics in Ubimus., , и . EVA, BCS, (2015)