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Interacting with proactive public displays., , , and . Comput. Graph., 27 (6): 849-857 (2003)Pin&Play: the surface as network medium, , , , , and . Communications Magazine, IEEE, 41 (4): 90--95 (2003)A physical notice board with digital logic and display., , and . EUSAI (adjunct), page 35-38. ACM, (2004)Creating Ad Hoc Instruments with Pin&Play&Perform., and . NIME, page 234-239. IRCAM - Centre Pompidou in collaboration with Sorbonne University, (2006)Pin&Play&Perform: A rearrangeable tangible interface for musical composition and performance., , and . NIME, page 188-191. University of British Columbia, Media and Graphics Interdisciplinary Center (MAGIC), (2005)TEI'08: second international conference on tangible and embedded interaction: conference proceedings, February 18-20, 2008, Bonn, Germany: Tangible and embedded interaction: conference, , , , , and . (2008)Rudiments 1, 2 & 3: design speculations on autonomy., , , , , and . TEI, page 145-152. ACM, (2011)Code suggestions, , , and . (2011)US Patent App. 13/171,846.Physical Programming for Blind and Low Vision Children at Scale., , , , , and . CHI Extended Abstracts, ACM, (2019)Physical Programming for Blind and Low Vision Children at Scale., , , , , , and . Hum. Comput. Interact., 36 (5-6): 535-569 (2021)