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Practical Considerations on Applications of the Popularity of Games: The Case of Location-Based Games and Disaster., , и . HCI (33), том 13334 из Lecture Notes in Computer Science, стр. 213-233. Springer, (2022)Synchronized communication and coordinated views: qualitative data discovery for team game user studies., , и . CHI Extended Abstracts, стр. 4573-4578. ACM, (2009)Implicit coordination in firefighting practice: design implications for teaching fire emergency responders., и . CHI, стр. 707-716. ACM, (2007)A Comparative Study of Hand Gesture Recognition Devices in the Context of Game Design., , , и . ISS, стр. 397-402. ACM, (2019)Initial Design Implications for Early Algebra Games., , , , , и . CHI PLAY (Companion), стр. 325-333. ACM, (2016)Investigating the Impact of Cooperative Communication Mechanics on Player Performance in Portal 2., , , , и . Graphics Interface, стр. 41-48. ACM, (2016)Culturally based design: embodying trans-surface interaction in rummy., , и . CSCW, стр. 509-518. ACM, (2012)The Maze: Enabling Collaborative Planning in Games Through Annotation Interfaces., , , и . CHI PLAY (Companion), стр. 615-620. ACM, (2017)Understanding Dangerous Play: A Grounded Theory Analysis of High-Performance Drone Racing Crashes., , и . CHI PLAY, стр. 485-496. ACM, (2017)Hidden / Caution / Danger: How Video Games Can Inform the Design of Sight Cues for Agents., , , , , и . HAI, стр. 396-401. ACM, (2021)