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Cyber (motion) sickness in active stereoscopic 3D gaming., and . IC3D, page 1-7. IEEE, (2013)Robust homography for real-time image un-distortion., , and . IC3D, page 1-8. IEEE, (2013)Acquisition, Annotation and Interactive Exploration of Stereo Images with Virtual Reality., , , and . HEALTHINF, page 369-374. INSTICC Press, (2009)Acquisition, annotation et exploration interactive d'images stéréoscopiques en réalité virtuelle: application en dermatologie., , , and . EGC, volume RNTI-E-15 of Revue des Nouvelles Technologies de l'Information, page 295-300. Cépaduès-Éditions, (2009)3D display size matters: Compensating for the perceptual effects of S3D display scaling., , and . CVPR Workshops, page 45-52. IEEE Computer Society, (2012)An Evolutionary Algorithm for the Calibration of Stereoscopic Cameras., , and . GEM, page 48-53. CSREA Press, (2009)Calibration for high-definition camera rigs with marker chessboard., , and . CVPR Workshops, page 29-36. IEEE Computer Society, (2012)On the distinction between perceived & predicted depth in S3D films., , , and . IC3D, page 1-8. IEEE, (2011)A System for the Acquisition, Interactive Exploration and Annotation of Stereoscopic Images., , , and . AIME, volume 5651 of Lecture Notes in Computer Science, page 156-160. (2009)