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The effect of crosstalk on depth magnitude in thin structures., , и . SD&A, том 7863 из SPIE Proceedings, стр. 786313. SPIE, (2011)Validity Testing the NeuLog Galvanic Skin Response Device., , , и . SMC, стр. 3964-3968. IEEE, (2020)Evaluation of the impact of high frame rates on legibility in S3D film., , и . SAP, стр. 67-73. ACM, (2015)Using Augmented Reality to Assess the Role of Intuitive Physics in the Water-Level Task., , и . ICMI, стр. 622-630. ACM, (2023)Perceptual Tolerance to Stereoscopic 3D Image Distortion., и . ACM Trans. Appl. Percept., 12 (3): 10:1-10:20 (2015)Preference for motion and depth in 3D film., , , , и . SD&A, том 9391 из SPIE Proceedings, стр. 93910R. SPIE, (2015)Optical distortions in VR bias the perceived slant of moving surfaces., , и . ISMAR, стр. 73-79. IEEE, (2020)3D display size matters: Compensating for the perceptual effects of S3D display scaling., , и . CVPR Workshops, стр. 45-52. IEEE Computer Society, (2012)The effects of depth warping on perceived acceleration in stereoscopic animation., , и . IC3D, стр. 1-8. IEEE, (2016)Lightness constancy in reality, in virtual reality, and on flat-panel displays., , , , , , и . CogSci, cognitivesciencesociety.org, (2022)