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On the Defectiveness of SCHED_DEADLINE w.r.t. Tardiness and Affinities, and a Partial Fix., , и . RTNS, стр. 46-56. ACM, (2021)Towards Practical Multiprocessor EDF with Affinities., и . RTSS, стр. 89-101. IEEE, (2020)Dynamic threshold pass-transistor logic for improved delay at lower power supply voltages., , , и . IEEE J. Solid State Circuits, 34 (1): 85-89 (1999)Topologies for combining the internet of things and serious games., , , , и . J. Intell. Fuzzy Syst., 31 (5): 2685-2696 (2016)VICTour 1.1: Introducing Virtual Learning Environments and Gamification., , и . DeSE, стр. 159-164. IEEE, (2015)Passive Indoor Positioning System (PIPS) Using Near Field Communication (NFC) Technology., , и . DeSE, стр. 150-155. IEEE, (2015)Using Serious Games to Create Awareness on Visual Impairments., , , и . DeSE, стр. 165-170. IEEE, (2015)GEDF Tardiness: Open Problems Involving Uniform Multiprocessors and Affinity Masks Resolved., , и . ECRTS, том 133 из LIPIcs, стр. 13:1-13:21. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2019)Supporting I/O and IPC via fine-grained OS isolation for mixed-criticality real-time tasks., , , , , и . Real Time Syst., 56 (4): 349-390 (2020)A 3-D Security Modeling Platform for Social IoT Environments., , , , , , и . IEEE Trans. Comput. Soc. Syst., 5 (4): 1174-1188 (2018)