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Designing Game-Based Learning Framework - A Motivation-Driven Approach.

, , , , , and . ICALT, page 215-216. IEEE Computer Society, (2010)

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Assessment for Online Small Group Discussion Based on Concept Map Scoring., , , and . Edutainment, volume 6872 of Lecture Notes in Computer Science, page 502-506. Springer, (2011)Tele-Physical Examination and Tele-Care Systems for Elderly People., , and . J. Community Informatics, (2012)Clustering Students Based on their Annotations of a Digital Text., , , , and . T4E, page 20-25. IEEE Computer Society, (2012)A Situated Game for Autistic Children Learning Activities of Daily Living., , , and . DIGITEL, page 217-220. IEEE, (2012)Difficulty Analysis for Learners in Problem Solving Process Based on the Knowledge Map., , , and . ICALT, page 386-387. IEEE Computer Society, (2003)Designing an Asynchronous/Synchronous Combination Distance Learning Environment based on Web-BBS., , and . WebNet, page 669-670. AACE, (2000)Designing a Decompositional Rule Extraction Algorithm for Neural Networks., , and . ISNN (1), volume 3971 of Lecture Notes in Computer Science, page 1305-1311. Springer, (2006)Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations., , , and . Edutainment, volume 5670 of Lecture Notes in Computer Science, page 175. Springer, (2009)Identifying Personalized Context-Aware Knowledge Structure for Individual User in Ubiquitous Learning Environment., , , , and . WMUTE, page 95-99. IEEE Computer Society, (2008)Applying Interactive Mechanism to Virtual Experiment Environment on WWW with Experiment Action Language., , and . ICALT, page 289-290. IEEE Computer Society, (2001)