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Fusion for Multimodal Biometric Identification.

, , , , , , and . AVBPA, volume 3546 of Lecture Notes in Computer Science, page 1071-1079. Springer, (2005)

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Fusion for Multimodal Biometric Identification., , , , , , and . AVBPA, volume 3546 of Lecture Notes in Computer Science, page 1071-1079. Springer, (2005)Fingerprint-Based Authentication for USB Token Systems., , , , , and . WISA, volume 2908 of Lecture Notes in Computer Science, page 355-364. Springer, (2003)User Enrollment Using Multiple Snapshots of Fingerprint., , , , and . ICONIP, volume 3316 of Lecture Notes in Computer Science, page 344-349. Springer, (2004)A Method of Estimating the Object of Interest from 3D Object and User's Gesture in VR., , , , and . VRST, page 37:1-37:2. ACM, (2022)Design and Implemetaion of a Cloud-Based Metaverse Virtual Performance Platform., , , and . ICTC, page 1796-1798. IEEE, (2023)3D Human Pose Estimation Using Egocentric Depth Data., , and . VRST, page 57:1-57:2. ACM, (2024)Fingerprint Verification System Involving Smart Card., , , and . ICISC, volume 2587 of Lecture Notes in Computer Science, page 510-524. Springer, (2002)Implementation of the USB Token System for Fingerprint Verification., , , and . SCIA, volume 2749 of Lecture Notes in Computer Science, page 998-1005. Springer, (2003)Performance Analysis of Smart Card-Based Fingerprint Recognition For Secure User Authentication., , , , and . I3E, volume 202 of IFIP Conference Proceedings, page 87-96. Kluwer, (2001)VR-Based Job Training System Using Tangible Interactions., , and . Sensors, 21 (20): 6794 (2021)