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Scattered data interpolation and approximation for computer graphics., , and . SIGGRAPH ASIA (Courses), page 2:1-2:73. ACM, (2010)Video Retrieval Based on User-Specified Appearance and Application to Animation Synthesis., , , and . MMM (2), volume 7733 of Lecture Notes in Computer Science, page 110-120. Springer, (2013)Deformation transfer survey., , , and . Comput. Graph., (2021)Art-directing Appearance using an Environment Map Latent Space., , , and . PG (Short Papers, Posters, and Work-in-Progress Papers), page 43-48. Eurographics Association, (2021)Tweaking stylized light and shade., and . SIGGRAPH Sketches, page 5. ACM, (2004)Anime perspective., and . SIGGRAPH Sketches, page 75. ACM, (2007)Extracting fluid from a video for efficient post-production., , and . DigiPro, page 53-58. ACM, (2012)Mathematical description of motion and deformation: from basics to graphics applications., and . SIGGRAPH ASIA Courses, page 2:1-2:47. ACM, (2013)Piku Piku Interpolation., , , and . SIGGRAPH Asia Technical Briefs, page 53-56. ACM, (2019)Non-photorealistic, depth-based image editing., , , , , and . Comput. Graph., 35 (1): 99-111 (2011)