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Prototyping Virtual Reality Interactions in Medical Simulation Employing Speech Recognition.

, , , , , and . SVR, page 351-355. IEEE, (2020)

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Cloud computing in tactical environments., , , , , , , , , and . MILCOM, page 882-887. IEEE, (2017)Cyclone ™: a low-cost, high-performance FPGA., , , , , , , , , and . CICC, page 49-52. IEEE, (2003)Predicting COVID-19 Severity Using a Cut-and-Solve Feature Selection Approach., , , , , , , , , and . BIBM, page 3370-3375. IEEE, (2023)Prototyping Virtual Reality Interactions in Medical Simulation Employing Speech Recognition., , , , , and . SVR, page 351-355. IEEE, (2020)Digital communications and psychological well-being across the life span: Examining the intervening roles of social capital and civic engagement.. Telematics Informatics, 35 (6): 1744-1754 (2018)A Residual U-Net Neural Network for Seismocardiogram Denoising and Analysis During Physical Activity., , , , and . IEEE J. Biomed. Health Informatics, 28 (7): 3942-3952 (July 2024)Higher-order Representation and Reasoning for Automated Ontology Evolution., , and . KEOD, page 84-93. SciTePress, (2010)IKNOW: A Tool to Assist and Study the Creation, Maintenance, and Dissolution of Knowledge Networks., , and . Community Computing and Support Systems, volume 1519 of Lecture Notes in Computer Science, page 201-217. Springer, (1998)The effectiveness of passive stretching in children with cerebral palsy., , and . Dev Med Child Neurol, 48 (10): 855--862 (October 2006)Leveraging Physiological Markers to Quantify the Transient Effects of Traumatic Stress and Non-Invasive Neuromodulation., , , , , , , , , and . EMBC, page 1-4. IEEE, (2023)