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Accelerating K-12 computational thinking using scaffolding, staging, and abstraction.

, , , , and . SIGCSE, page 609-614. ACM, (2013)

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Building professional identity as computer science teachers: supporting secondary computer science teachers through reflection and community building.. ICER, page 143-144. ACM, (2011)Creating Apps for Community and Social Good: Learning Outcomes of a Culturally Responsive Middle School Computer Science Curriculum., , , , and . SIGCSE (1), page 73-79. ACM, (2023)"It is what the situation demands": How Communities of Practice Create Value for CS Teachers in the Time of Covid., , , , and . SIGCSE (2), page 1154. ACM, (2022)Supporting Teacher Professional Learning and Curriculum Implementation Through Collaborative Curriculum Design., , , , and . SIGCSE (2), page 1166. ACM, (2022)Creating Socially Relevant Mobile Apps: Infusing Computing into Middle School Curricula in Two School Districts., and . CSCL, International Society of the Learning Sciences, (2017)Teachers as Curriculum Co-designers: Supporting Professional Learning and Curriculum Implementation in a CSforAll RPP Project., , , , and . RESPECT, page 1-8. IEEE, (2022)Assessing Professional Identity of Computer Science Teachers: Design and Validation of the CS Teacher Identity Survey., , , , , and . SIGCSE, page 1332. ACM, (2021)Investigating Middle School Students' Early Learning Experience of Computer Science through Creating Apps for Social Good., , , , , and . SIGCSE (1), page 95-101. ACM, (2024)Personalizing CS1 with robots., , , , , , and . SIGCSE, page 433-437. ACM, (2009)A Dual Optimization Model of Fixture Design for the Thin-walled Workpiece., , , and . CAD/Graphics, page 521-524. IEEE, (2007)