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Design Breakdowns: Designer-Developer Gaps in Representing and Interpreting Interactive Systems.

, , , and . CSCW, page 630-641. ACM, (2017)

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Design Breakdowns: Designer-Developer Gaps in Representing and Interpreting Interactive Systems., , , and . CSCW, page 630-641. ACM, (2017)Exploring the Untapped Potential of Text Fields in Creative Software., , , and . IHM, page 10:1-10:16. ACM, (2023)Interactive Color Manipulation with Natural Language Modifiers., , , and . UIST (Adjunct Volume), page 4-5. ACM, (2021)Dead Angles of Personalization: Integrating Curation Algorithms in the Fabric of Design.. Conference on Designing Interactive Systems, page 1439-1448. ACM, (2019)FlashAttention: Data-centric Interaction for Data Transformation Using Programming-by-Example., , , and . UIST (Adjunct Volume), page 65-67. ACM, (2020)Design Indirections., , , , and . Comput. Support. Cooperative Work., 33 (2): 173-204 (June 2024)Designing Design Tools. (Concevoir les outils numériques du design).. University of Paris-Saclay, France, (2017)Obsolescence Paths: Living with Aging Devices., , , , and . ICT4S, page 13-23. IEEE, (2023)Enact: Reducing Designer-Developer Breakdowns When Prototyping Custom Interactions., , , and . ACM Trans. Comput. Hum. Interact., 26 (3): 19:1-19:48 (2019)Beyond Snapping: Persistent, Tweakable Alignment and Distribution with StickyLines., , , and . UIST, page 133-144. ACM, (2016)