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Using Learning Portfolio Platform to Enhance Altruistic Behaviors.

, , , , , , and . ICALT, page 488-492. IEEE Computer Society, (2014)

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Digital Learning Theater with Automatic Instant Assessment of Body Language and Oral Language Learning., , , , and . ICALT, page 218-222. IEEE, (2020)A Multi-User Educational Online Game with Web Based Mathematic Learning by Using Activity Theory Analysis., , and . WEBIST (2), page 312-319. INSTICC Press, (2006)Extending e-books with annotation, online support and assessment mechanisms to increase efficiency of learning., and . ITiCSE, page 132-136. ACM, (2004)Audience participation digital drama-based learning activities for situational learning in the classroom., , , , and . Br. J. Educ. Technol., 53 (1): 189-206 (2022)Effects of Push Notifications on Learner Engagement in a Mobile Learning App., , , and . ICALT, page 90-94. IEEE Computer Society, (2016)Mining the user clusters on Facebook fan pages based on topic and sentiment analysis., , , , and . IRI, page 627-632. IEEE Computer Society, (2014)A Predicting Model of TV Audience Rating Based on the Facebook., , , and . SocialCom, page 1034-1037. IEEE Computer Society, (2013)Maintaining Execution Histories for Understanding the Execution of Business Processes., , and . COMPSAC, page 528-533. IEEE Computer Society, (1998)Extending OODB with Behavioral Temporal Management Capability., , and . COMPSAC, page 361-366. IEEE Computer Society, (1996)Using Role Theory in Monitoring Web Group Learning Systems., , , and . ICCE, page 884-888. IEEE Computer Society, (2002)07695-1509-6.