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GigaWalk: Interactive Walkthrough of Complex Environments., , , и . Rendering Techniques, том 28 из ACM International Conference Proceeding Series, стр. 203-214. Eurographics Association, (2002)Interactive visibility culling in complex environments using occlusion-switches., , , и . SI3D, стр. 103-112. ACM, (2003)Local Deep Implicit Functions for 3D Shape., , , , и . CVPR, стр. 4856-4865. Computer Vision Foundation / IEEE, (2020)Log-Likelihood Ratio Minimizing Flows: Towards Robust and Quantifiable Neural Distribution Alignment., , , и . NeurIPS, (2020)Fast proximity computation among deformable models using discrete voronoi diagrams: implementation details., , , , и . SIGGRAPH Sketches, стр. 176. ACM, (2006)Efficient computation of discrete Voronoi diagram and homotopy-preserving simplified medial axis of a 3d polyhedron.. University of North Carolina, Chapel Hill, USA, (2006)base-search.net (ftcarolinadr:cdr.lib.unc.edu:8p58pf258).Learning 3D Semantic Segmentation with only 2D Image Supervision., , , , , , , , и . 3DV, стр. 361-372. IEEE, (2021)NewsStories: Illustrating Articles with Visual Summaries., , , , , и . ECCV (36), том 13696 из Lecture Notes in Computer Science, стр. 644-661. Springer, (2022)Haptic display of interaction between textured models., , , и . SIGGRAPH Courses, стр. 133. ACM, (2005)Deep Structured Implicit Functions., , , , и . CoRR, (2019)