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Surface distance maps., , , , и . Graphics Interface, том 234 из ACM International Conference Proceeding Series, стр. 35-42. ACM Press, (2007)Real-time navigation of independent agents using adaptive roadmaps., , , , , и . VRST, стр. 99-106. ACM, (2007)A trace-based framework for analyzing and synthesizing educational progressions., , и . CHI, стр. 773-782. ACM, (2013)Real-time navigation of independent agents using adaptive roadmaps., , , , , и . SIGGRAPH Classes, стр. 56:1-56:10. ACM, (2008)On the harmfulness of secondary game objectives., , , , , и . FDG, стр. 30-37. ACM, (2011)Optimizing adaptivity in educational games.. FDG, стр. 279-281. ACM, (2012)Real-time Path Planning for Virtual Agents in Dynamic Environments., , , , и . VR, стр. 91-98. IEEE Computer Society, (2007)Crystallize: An Immersive, Collaborative Game for Second Language Learning., , , , и . CSCW, стр. 635-646. ACM, (2016)Design, Modeling, and Analysis of Inductive Resonant Coupling Wireless Power Transfer for Micro Aerial Vehicles (MAVs)., , , , , и . ICRA, стр. 1-6. IEEE, (2018)Variability in gene expression underlies incomplete penetrance, , , и . Nature, 463 (7283): 913--918 (февраля 2010)