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VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis., , , , , and . CoRR, (2024)Learning to Transfer Texture From Clothing Images to 3D Humans., , and . CVPR, page 7021-7032. Computer Vision Foundation / IEEE, (2020)Reconstructing 3D human avatars from monocular images.. Braunschweig University of Technology, Germany, (2020)SelfPose: 3D Egocentric Pose Estimation from a Headset Mounted Camera., , , , , , and . CoRR, (2020)SelfPose: 3D Egocentric Pose Estimation From a Headset Mounted Camera., , , , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 45 (6): 6794-6806 (June 2023)Automatic Analysis of Activities in Sports Arenas Using Thermal Cameras., , , , , , , , , and . SITIS, page 556-563. IEEE Computer Society, (2016)SPHEAR: Spherical Head Registration for Complete Statistical 3D Modeling., , , , , and . 3DV, page 213-224. IEEE, (2024)DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans., , , , , and . CVPR, page 1439-1449. IEEE, (2024)imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Pose., , and . ICCV, page 5441-5450. IEEE, (2021)Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing., , and . CVPR, page 1496-1505. IEEE, (2022)