From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Interest-driven STEM learning among youth through a social networking site., , и . Int. J. Soc. Media Interact. Learn. Environ., 2 (1): 3-20 (2014)Multi-touch tabletop computing for early childhood mathematics: 3d interaction with tangible user interfaces., , , и . ICLS, стр. 274-275. International Society of the Learning Sciences / ACM DL, (2010)Activity theory as a lens for characterizing the participatory unit, , и . Handbook of research on educational communications and technology, (2004)The Candy Factory Game: An Educational iPad Game for Middle School Algebra-Readiness., , , и . ICLS, International Society of the Learning Sciences, (2012)Youth appropriation of social media for collaborative and facilitated design-based learning., , , и . Comput. Hum. Behav., (2015)The effects of an educational video game on mathematical engagement., , , , , и . Educ. Inf. Technol., 21 (5): 1283-1297 (2016)Procedural Ethos: Confirming the Persuasive in Serious Games.. Int. J. Gaming Comput. Mediat. Simulations, 3 (4): 70-80 (2011)PreK Teachers & Students Using Multi-Touch Virtual Manipulatives: An Analysis of Usability and Learner-centered Design., , , , и . CSCL, International Society of the Learning Sciences, (2011)Collaborative learning with interactive surfaces: an interdisciplinary agenda., и . ICLS, стр. 505-506. International Society of the Learning Sciences / ACM DL, (2010)Identity Transformation in Real and Virtual Worlds: The Overlapping World View., и . CW, стр. 81-85. IEEE Computer Society, (2008)