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Who, What, Why: Examining Annotations in Mobile Content Sharing Games.

, , and . ICADL, volume 7008 of Lecture Notes in Computer Science, page 247-256. Springer, (2011)

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Looking for a Good Time: Information Seeking in a Mobile Content Sharing and Gaming Environments., , and . CW, page 231-238. IEEE Computer Society, (2010)"I played games as there was nothing else to do": Understanding motivations for using mobile content sharing games., , and . Online Inf. Rev., 36 (6): 784-806 (2012)Who, What, Why: Examining Annotations in Mobile Content Sharing Games., , and . ICADL, volume 7008 of Lecture Notes in Computer Science, page 247-256. Springer, (2011)A study of motivations for using mobile content sharing games., , and . ICDIM, page 258-263. IEEE, (2011)A Multifaceted Approach to Exploring Mobile Annotations., , and . ICADL, volume 6102 of Lecture Notes in Computer Science, page 71-80. Springer, (2010)