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Designing for STEM Faculty: The Use of Personas for Evaluating and Improving Design.

, , , and . HCI (15), volume 9745 of Lecture Notes in Computer Science, page 369-380. Springer, (2016)

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Generating Mobile Application Onboarding Insights Through Minimalist Instruction., , and . Conference on Designing Interactive Systems, page 361-372. ACM, (2018)Assessing Human-AI Interaction Early through Factorial Surveys: A Study on the Guidelines for Human-AI Interaction., , , and . ACM Trans. Comput. Hum. Interact., 30 (5): 69:1-69:45 (October 2023)Managing Identity Across Social Networks. (2010)Using Visualization to Derive Insights from Research Funding Portfolios., , , , and . IEEE Computer Graphics and Applications, 35 (3): 91- (2015)Guidelines for Human-AI Interaction, , , , , , , , , and 3 other author(s). Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI \textquotesingle19, page 1-13. ACM Press, (2019)Designing Discovery Experience for Big Data Interaction: A Case of Web-Based Knowledge Mining and Interactive Visualization Platform., , , and . HCI (12), volume 8015 of Lecture Notes in Computer Science, page 543-552. Springer, (2013)Designing for STEM Faculty: The Use of Personas for Evaluating and Improving Design., , , and . HCI (15), volume 9745 of Lecture Notes in Computer Science, page 369-380. Springer, (2016)Interface Aesthetics Effect on Usability: A Comparison of Two Screen Designs., and . HCI (1), volume 9731 of Lecture Notes in Computer Science, page 417-430. Springer, (2016)Advancing UX Education: A Model for Integrated Studio Pedagogy., , , and . CHI, page 1441-1446. ACM, (2017)Science Gateways Incubator: Software Sustainability Meets Community Needs., , , , , , , , , and . eScience, page 477-485. IEEE Computer Society, (2017)