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A study of street-level navigation techniques in 3D digital cities on mobile touch devices., , и . 3DUI, стр. 35-38. IEEE Computer Society, (2014)Towards a hybrid space combining Spatial Augmented Reality and virtual reality., и . 3DUI, стр. 195-198. IEEE Computer Society, (2017)Understanding Users' Capability to Transfer Information between Mixed and Virtual Reality: Position Estimation across Modalities and Perspectives., , , и . CHI, стр. 363. ACM, (2018)Mockup Builder: 3D modeling on and above the surface., , , и . Comput. Graph., 37 (3): 165-178 (2013)Exploring Smartphone-enabled Text Selection in AR-HMD., , , , и . Graphics Interface, стр. 117-126. Canadian Human-Computer Communications Society, (2021)A Survey of Interaction Techniques for Interactive 3D Environments., и . Eurographics (State of the Art Reports), стр. 65-93. Eurographics Association, (2013)Authoring Interactive and Immersive Experiences Using Programming by Demonstration., , и . IHM, стр. 20:1-20:13. ACM, (2023)Marker-based augmented reality: instructional-design to improve children interactions with astronomical concepts., , и . IDC, стр. 21-28. ACM, (2015)Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR., , , и . VRST, стр. 5:1-5:10. ACM, (2021)Tangible Viewports: Getting Out of Flatland in Desktop Environments., , и . TEI, стр. 176-184. ACM, (2016)