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Concurrent Multi-Player Parity Games., , and . AAMAS, page 689-697. ACM, (2016)On Promptness in Parity Games., , and . LPAR, volume 8312 of Lecture Notes in Computer Science, page 601-618. Springer, (2013)Model-checking graded computation-tree logic with finite path semantics., , , and . Theor. Comput. Sci., (2020)Games with additional winning strategies., , and . CILC, volume 1459 of CEUR Workshop Proceedings, page 175-180. CEUR-WS.org, (2015)Hiding Actions in Concurrent Games., , and . ECAI, volume 285 of Frontiers in Artificial Intelligence and Applications, page 1686-1687. IOS Press, (2016)Solving Parity Games in Scala., , , and . FACS, volume 8997 of Lecture Notes in Computer Science, page 145-161. Springer, (2014)On the Counting of Strategies., , , and . TIME, page 170-179. IEEE Computer Society, (2015)A Game-based Model for Human-robots Interaction., and . WOA, volume 1382 of CEUR Workshop Proceedings, page 146-150. CEUR-WS.org, (2015)Smart Destination-Based Parking for the Optimization of Waiting Time., , , and . AINA Workshops, volume 1150 of Advances in Intelligent Systems and Computing, page 1019-1027. Springer, (2020)Results on Alternating-Time Temporal Logics with Linear Past., , and . TIME, volume 120 of LIPIcs, page 6:1-6:22. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2018)