Author of the publication

Collaborative Planning Gameplay from Disaster Response Practice

, , , , and . Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, page 715--720. New York, NY, USA, ACM, (2015)
DOI: 10.1145/2793107.2810287

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

The Team Coordination Game: Zero-fidelity Simulation Abstracted from Fire Emergency Response Practice, , and . ACM Trans. Comput.-Hum. Interact., 18 (4): 23:1--23:37 (December 2011)Collaborative Planning Gameplay from Disaster Response Practice, , , , and . Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, page 715--720. New York, NY, USA, ACM, (2015)SocialStreamViewer: Guiding the Viewer Experience of Multiple Streams of an Event., , , , and . GROUP, page 287-291. ACM, (2016)Drawing the city: differing perceptions of the urban environment., , , and . CHI, page 1603-1606. ACM, (2012)A Framework for Cooperative Communication Game Mechanics from Grounded Theory, , , , , and . Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human Interaction in Play, page 257--266. New York, NY, USA, ACM, (2014)Zero-fidelity Simulation of Fire Emergency Response: Improving Team Coordination Learning, , , and . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, page 1959--1968. New York, NY, USA, ACM, (2011)High-performance pen + touch modality interactions: a real-time strategy game eSports context., , and . UIST, page 309-318. ACM, (2012)Live Media Places: Participation in Online Education through Composition.. CHI Extended Abstracts, page 213-217. ACM, (2016)Streaming on twitch: fostering participatory communities of play within live mixed media., , and . CHI, page 1315-1324. ACM, (2014)Synchronized communication and coordinated views: qualitative data discovery for team game user studies., , and . CHI Extended Abstracts, page 4573-4578. ACM, (2009)