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Другие публикации лиц с тем же именем

Depth Perception in Virtual Environment: The Effects of Immersive System and Freedom of Movement., , и . HCI (10), том 9740 из Lecture Notes in Computer Science, стр. 173-183. Springer, (2016)Effect of Navigation Speed and VR Devices on Cybersickness., , и . ISMAR Adjunct, стр. 91-92. IEEE, (2018)A low-cost lighthouse-based virtual reality head tracking system., , и . IC3D, стр. 1-5. IEEE, (2017)Cognitive psychology and human factors engineering of virtual reality.. VR, стр. 407-408. IEEE Computer Society, (2017)A Study of Cybersickness and Sensory Conflict Theory Using a Motion-Coupled Virtual Reality System., , и . VR, стр. 643-644. IEEE Computer Society, (2018)Constructing 3D Mesh Indoor Room Layouts from 2D Equirectangular RGB 360 Panorama Images for the Unity Game Engine., , и . HCI (39), том 1421 из Communications in Computer and Information Science, стр. 148-155. Springer, (2021)Human Factors Related to Cybersickness Tolerance in Virtual Environment., , , и . VR Workshops, стр. 528-532. IEEE, (2022)Corrective feedback for depth perception in CAVE-like systems., , и . VR, стр. 293-294. IEEE Computer Society, (2017)Effect of Sensory Conflict and Postural Instability on Cybersickness., , и . VR, стр. 1860-1861. IEEE, (2019)Effect of Height Perception on State Self-Esteem and Cognitive Performance in Virtual Reality., , и . HCI (6), том 12767 из Lecture Notes in Computer Science, стр. 172-184. Springer, (2021)