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Другие публикации лиц с тем же именем

Lognormality: An Open Window on Neuromotor Control., , , , , , , , , и 12 other автор(ы). IGS, том 14285 из Lecture Notes in Computer Science, стр. 205-258. Springer, (2023)From DNA to 3D organic art forms., , , , , и . SIGGRAPH Sketches, стр. 5. ACM, (2007)Calligraphic Stylisation Learning with a Physiologically Plausible Model of Movement and Recurrent Neural Networks., , , , и . MOCO, стр. 25:1-25:8. ACM, (2017)Dynamic Graffiti Stylisation with Stochastic Optimal Control., , и . MOCO, стр. 18:1-18:8. ACM, (2017)Network Bending: Expressive Manipulation of Deep Generative Models., , и . EvoMUSART, том 12693 из Lecture Notes in Computer Science, стр. 20-36. Springer, (2021)An Ecosystem Based Model for Real-Time Generative Animation of Humanoid Non-Player Characters., и . EPIA, том 8154 из Lecture Notes in Computer Science, стр. 66-77. Springer, (2013)Two Decades of Game Jams., , , , , , , и . ICGJ, стр. 1-11. ACM, (2021)Swarm-Based Identification of Animation Key Points from 2D-medialness Maps., , и . EvoMUSART, том 11453 из Lecture Notes in Computer Science, стр. 69-83. Springer, (2019)On Mixed-Initiative Content Creation for Video Games., , и . IEEE Trans. Games, 14 (4): 543-557 (2022)Sketching and Layering Graffiti Primitives., , , и . Expressive, стр. 51-59. Eurographics Association, (2019)