Author of the publication

Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research.

, , , , , , , and . FDG, page 78:1-78:12. ACM, (2020)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Narrative Instruments: AI-Based Playable Media for Storytelling. University of California, Santa Cruz, USA, (2022)Winnow: A Domain-Specific Language for Incremental Story Sifting., , and . AIIDE, page 156-163. AAAI Press, (2021)Why Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game., , , and . FDG, page 13:1-13:4. ACM, (2020)A Design Space for Intelligent and Interactive Writing Assistants., , , , , , , , , and 26 other author(s). CHI, page 1054:1-1054:35. ACM, (2024)Teaching Responsible Conduct of Research Through an Interactive Storytelling Game., , , , , , and . CHI Extended Abstracts, page 1-10. ACM, (2020)Reflective Creators., and . ICCC, page 309-318. Association for Computational Creativity (ACC), (2021)Opportunities for Approachable Game Development via Program Synthesis., and . AIIDE Workshops, volume 3217 of CEUR Workshop Proceedings, CEUR-WS.org, (2021)Loose Ends: A Mixed-Initiative Creative Interface for Playful Storytelling., , , and . AIIDE, page 120-128. AAAI Press, (2022)Cozy mystery construction kit: prototyping toward an AI-assisted collaborative storytelling mystery game., , , , , , , , , and . FDG, page 86:1-86:9. ACM, (2019)Generative games as storytelling partners., and . FDG, page 103:1-103:8. ACM, (2019)