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An IoT System for Collaboration Analytics in Hybrid Learning Environments., , , , , , , , and . ICALT, page 132-133. IEEE, (2023)Deep Reinforcement Learning Model Design and Transmission for Network Delay Compensation in 3D Online Shooting Game., , , , , and . CCNC, page 200-205. IEEE, (2023)Improving Quality of Experience in Cloud Gaming Using Speculative Execution., , , , , , , and . ICMU, page 1-4. IEEE, (2023)Edge-Assisted Multi-User 360-Degree Video Delivery., , , , , , , , and . CCNC, page 194-199. IEEE, (2023)Traffic Reduction for Speculative Video Transmission in Cloud Gaming Systems., , , , , , and . IEICE Trans. Commun., 107 (5): 408-418 (2024)Design and Prototype Implementation of Software-Defined Radio Over Fiber., , , , , , , , , and 1 other author(s). IEEE Access, (2021)Design and Prototype Implementation of SD-RoF Networks., , , , , , , , and . ICMU, page 1-6. IEEE, (2021)