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Reduct: A Puzzle Game for Children About Evaluating Code., , and . CHI Extended Abstracts, page 202-205. ACM, (2017)Project Geollery.com: Reconstructing A Live Mirrored World With Geotagged Social Media., , and . Web3D, page 1-9. ACM, (2019)Design Continuums and the Path Toward Self-Designing Key-Value Stores that Know and Learn., , , , , , , , , and 1 other author(s). CIDR, www.cidrdb.org, (2019)OmniSyn: Synthesizing 360 Videos with Wide-baseline Panoramas., , , , , and . VR Workshops, page 670-671. IEEE, (2022)Continuous Levels of Detail for Light Field Networks., , and . BMVC, page 139-142. BMVA Press, (2023)Cross-Lingual Phoneme Mapping for Language Robust Contextual Speech Recognition., , , and . ICASSP, page 5924-5928. IEEE, (2018)Design and analysis of metastable-hardened flip-flops in sub-threshold region., , , and . ISLPED, page 157-162. IEEE/ACM, (2011)Design and analysis of metastable-hardened and soft-error tolerant high-performance, low-power flip-flops., , , , and . ISQED, page 583-590. IEEE, (2011)Comparative analysis and study of metastability on high-performance flip-flops., , and . ISQED, page 853-860. IEEE, (2010)Performance, metastability and soft-error robustness tradeoffs for flip-flops in 40nm CMOS., , , , , , and . CICC, page 1-4. IEEE, (2011)