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Development of a novel therapy in virtual motor rehabilitation after severe Guillain-Barré symptomatology.

, , , , , and . PervasiveHealth, page 370-373. IEEE, (2013)

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USEQ: A Short Questionnaire for Satisfaction Evaluation of Virtual Rehabilitation Systems., , , , , and . Sensors, 17 (7): 1589 (2017)Evaluation of the sense of presence and immersion in virtual rehabilitation: influence of user movement feedback., , , and . Interacción, page 10:1-10:4. ACM, (2012)Evaluation of User Satisfaction in a new Virtual Reality System for Rehabilitation in Children., , , , and . REHAB, volume 3446 of CEUR Workshop Proceedings, page 29-36. CEUR-WS.org, (2022)The Perfetti method, a novel virtual fine motor rehabilitation system for chronic acquired brain injury., , , , , , and . PervasiveHealth, page 451-454. ICST, (2014)SEQ: Suitability Evaluation Questionnaire for Virtual Rehabilitation systems. Application in a Virtual Rehabilitation system for Balance Rehabilitation., , , , , and . PervasiveHealth, page 335-338. IEEE, (2013)Virtual reality system for multiple sclerosis rehabilitation using KINECT., , , , , , and . PervasiveHealth, page 366-369. IEEE, (2013)Kinamo: Gait Analysis System., , , and . CEIG, page 159. Eurographics Association, (2012)Use of the Wii balance board system in vestibular rehabilitation., , , , and . Interacción, page 11:1-11:4. ACM, (2012)Improvement in balance using a virtual reality-based stepping exercise: a randomized controlled trial involving individuals with chronic stroke, , , , and . Clinical rehabilitation, 29 (3): 261--268 (2015)A Virtual Fine Rehabilitation System for Children with Cerebral Palsy: Assesment of the Usability of a Low-Cost System., , , and . WorldCIST (2), volume 570 of Advances in Intelligent Systems and Computing, page 619-627. Springer, (2017)