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Direct-to-Indirect Acoustic Radiance Transfer., , , and . IEEE Trans. Vis. Comput. Graph., 18 (2): 261-269 (2012)Acoustic Classification and Optimization for Multi-Modal Rendering of Real-World Scenes., , and . IEEE Trans. Vis. Comput. Graph., 24 (3): 1246-1259 (2018)ICCD: Interactive Continuous Collision Detection between Deformable Models Using Connectivity-Based Culling., , , and . IEEE Trans. Vis. Comput. Graph., 15 (4): 544-557 (2009)Fast continuous collision detection for articulated models., , , and . Symposium on Solid Modeling and Applications, page 145-156. ACM, (2004)Parallel cartesian planning in dynamic environments using constrained trajectory planning., , , , , and . Humanoids, page 983-990. IEEE, (2015)PaintBot: A Reinforcement Learning Approach for Natural Media Painting., , , , and . CoRR, (2019)FastV: From-point Visibility Culling on Complex Models., , , and . Comput. Graph. Forum, 28 (4): 1237-1246 (2009)Position-Based Time-Integrator for Frictional Articulated Body Dynamics., and . IROS, page 1-8. IEEE, (2018)PRVO: Probabilistic Reciprocal Velocity Obstacle for multi robot navigation under uncertainty., , , , and . IROS, page 1089-1096. IEEE, (2017)Reflection-Aware Sound Source Localization., , , and . ICRA, page 66-73. IEEE, (2018)