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Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes.

, , , , , , , , and . CVPR, page 11358-11367. Computer Vision Foundation / IEEE, (2021)

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Pix2Shape: Towards Unsupervised Learning of 3D Scenes from Images Using a View-Based Representation., , , , , , and . Int. J. Comput. Vis., 128 (10): 2478-2493 (2020)Dynamic Diffuse Global Illumination Resampling., , , , and . Comput. Graph. Forum, 41 (1): 158-171 (2022)Promoting Coordination through Policy Regularization in Multi-Agent Deep Reinforcement Learning., , , , and . NeurIPS, (2020)Kubric: A scalable dataset generator., , , , , , , , , and 24 other author(s). CVPR, page 3739-3751. IEEE, (2022)Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes., , , , , , , , and . CVPR, page 11358-11367. Computer Vision Foundation / IEEE, (2021)Neural Shadow Mapping., , , and . SIGGRAPH (Conference Paper Track), page 8:1-8:9. ACM, (2022)Extended Path Integral Formulation for Volumetric Transport., , , , and . EGSR (EI&I), page 65-70. Eurographics Association, (2017)Beyond Pixel Norm-Balls: Parametric Adversaries using an Analytically Differentiable Renderer., , , , and . ICLR (Poster), OpenReview.net, (2019)Learning to Guide and to be Guided in the Architect-Builder Problem., , , , , and . ICLR, OpenReview.net, (2022)Robust statistical estimation of curvature on discretized surfaces., , , and . Symposium on Geometry Processing, volume 257 of ACM International Conference Proceeding Series, page 13-22. Eurographics Association, (2007)