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Virtual playground: architectures for a shared virtual world., , , , , , , , , and . VRST, page 43-50. ACM, (1998)A Shared-Aperture Tracking Display for Augmented Reality ., , and . Presence Teleoperators Virtual Environ., 12 (1): 1-18 (2003)Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual Environment., , , , and . VR, page 164-171. IEEE Computer Society, (2002)e-Merging Realities.. DS-RT, page 91. IEEE Computer Society, (2008)Spatial Perception in Virtual Environments: Evaluating an Architectural Application., and . VRAIS, page 33-40. IEEE Computer Society, (1993)An "independent visual background" reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness., , and . CHI, page 85-89. ACM, (2001)Wearable Computers for Three Dimensional CSCW., , and . ISWC, page 39-46. IEEE Computer Society, (1997)Unique Shared-Aperture Display with Head or Target Tracking., , and . VR, page 235-242. IEEE Computer Society, (2002)"Conflicting" Motion Cues to the Visual and Vestibular Self-Motion Systems Around 0.06 Hz Evoke Simulator Sickness., , , and . Hum. Factors, 46 (1): 142-153 (2004)Virtual Reality and Education., and . Exploring a New Partnership: Children, Teachers and Technology, volume A-58 of IFIP Transactions, page 181-189. Elsevier, (1994)