From post

Deep Learning Design for Sustainable Innovation within Shifting Learning Landscapes.

, , , и . EC-TEL, том 6383 из Lecture Notes in Computer Science, стр. 578-583. Springer, (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Hypermedia Environments for Learning to Program., и . MHVR, том 1077 из Lecture Notes in Computer Science, стр. 216-229. Springer, (1994)Structured learning in a virtual environment., , , и . Comput. Educ., 26 (1-3): 41-49 (1996)Requirements elicitation for virtual actors in collaborative learning environments., , и . Comput. Educ., 34 (3-4): 225-239 (2000)Towards a pedagogically sound basis for learning object portability and re-use, и . Meeting at the crossroads : proceedings of the 18th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education (ASCILITE), (2001)Design principles for authoring dynamic, reusable learning objects. Australian Journal of Educational Technology, 19 (1): 46-58 (2003)Context and deep learning design., и . Comput. Educ., 59 (4): 1224-1233 (2012)Deep Learning Design for Technology Enhanced Learning, и . International Conference on Educational Media (Ed-Media) 2010, Toronto, June 29-July 2, (2010)Further Discussion on Increasing the Efficiency of Multiparty Interaction.. Interact. Comput., 2 (2): 247-252 (1990)Design for multimedia learning.. Prentice Hall, (1998)Layered learning design: Towards an integration of learning design and learning object perspectives.. Comput. Educ., 54 (3): 661-668 (2010)