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Αλληλεπίδραση ανθρώπου - υπολογιστή: ανάπτυξη εκπαιδευτικών εργαλείων με έμφαση σε φυσικές διεπαφές χρήστη

. Hellenic Open University, Greece, (2019)National Archive of PhD Theses: oai:10442/46164.

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Technology-Enhanced STEM Learning in Childhood., , , , и . IDC, стр. 1020-1022. ACM, (2024)A natural user interface game for the evaluation of children with learning difficulties., , и . WOCCI, стр. 17-22. ISCA, (2017)A case study on learning through natural ways of interaction., и . EDUCON, стр. 746-753. IEEE, (2017)Αλληλεπίδραση ανθρώπου - υπολογιστή: ανάπτυξη εκπαιδευτικών εργαλείων με έμφαση σε φυσικές διεπαφές χρήστη. Hellenic Open University, Greece, (2019)National Archive of PhD Theses: oai:10442/46164.Users' emotional experience using different modalities: a comparative study., , , , и . Int. J. Web Eng. Technol., 9 (2): 148-163 (2014)Implementing an Open Personal Learning Environment., , , и . Panhellenic Conference on Informatics, стр. 345-349. IEEE Computer Society, (2011)Science Chaser app: A gamified learning journey into STEM activities., , , , и . IDC, стр. 951-954. ACM, (2024)Gamification in Informal Science Education: Enhancing Children's Motivation and Engagement with VitenChallenge Application., , , , и . EDUCON, стр. 1-10. IEEE, (2025)