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Improving spatial coverage while preserving the blue noise of point sets., , , , , , and . Comput. Aided Des., (2014)Interactive Body-Driven Graphics for Augmented Video Performance., , , and . CHI, page 622. ACM, (2019)Clustered vector textures., , and . ACM Trans. Graph., 41 (4): 159:1-159:23 (2022)Brushing element fields., , , and . SIGGRAPH Asia Technical Briefs, page 6:1-6:4. ACM, (2018)Inverse texture synthesis., , , , , and . ACM Trans. Graph., 27 (3): 52 (2008)Point sampling with general noise spectrum., , , and . ACM Trans. Graph., 31 (4): 76:1-76:11 (2012)Context-aware textures., , , , , , , and . ACM Trans. Graph., 26 (1): 3 (2007)Texture synthesis from multiple sources.. SIGGRAPH, ACM, (2003)Simple Methods to Represent Shapes with Sample Spheres., , , and . SIGGRAPH Asia Technical Communications, page 4:1-4:4. ACM, (2020)Spherical Light Integration over Spherical Caps via Spherical Harmonics., and . SIGGRAPH Asia Technical Communications, page 14:1-14:4. ACM, (2020)