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What Makes a Good Answer? Analyzing the Content Structure of Answers to Stack Overflow's Most Popular Question., and . ICQE, volume 1785 of Communications in Computer and Information Science, page 374-387. Springer, (2022)Is Computational Empowerment Promoted in the Hour of Code? Analyzing Opportunities for Conceptual, Creative, and Critical Engagement in the Design of Introductory Computing Activities., , and . Koli Calling, page 11:1-11:6. ACM, (2022)Investigating Youths' Everyday Understanding of Machine Learning Applications: a Knowledge-in-Pieces Perspective., and . CoRR, (2024)Youth as Peer Auditors: Engaging Teenagers with Algorithm Auditing of Machine Learning Applications., , , and . IDC, page 560-573. ACM, (2024)Co-ML: Collaborative Machine Learning Model Building for Developing Dataset Design Practices., , , , , , , and . CoRR, (2023)Investigating Creative and Critical Engagement with Computing in the Hour of Code (Practical Report)., , , and . WiPSCE, page 21:1-21:6. ACM, (2021)Not Just Training, Also Testing: High School Youths' Perspective-Taking through Peer Testing Machine Learning-Powered Applications., , and . CoRR, (2023)CodeQuilt: Designing an Hour of Code Activity for Creative and Critical Engagement with Computing., , , and . IDC, page 573-576. ACM, (2021)Debugging by design: A constructionist approach to high school students' crafting and coding of electronic textiles as failure artefacts., , , and . Br. J. Educ. Technol., 52 (3): 1078-1092 (2021)Redesigning an Electronic Textiles Computer Science Activity to Promote Critical Engagement., , and . RESPECT, page 1-2. IEEE, (2021)