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First-Person View Hand Segmentation of Multi-Modal Hand Activity Video Dataset.

, , , , and . BMVC, BMVA Press, (2020)

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Navigation and Discovery in 3D CAD Repositories., , , , and . IEEE Computer Graphics and Applications, 27 (4): 38-47 (2007)BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling., , and . CHI Extended Abstracts, page 2147-2154. ACM, (2017)A 3D Model Retrieval Method Using 2D Freehand Sketches., and . International Conference on Computational Science (2), volume 3515 of Lecture Notes in Computer Science, page 343-346. Springer, (2005)InfoGCN++: Learning Representation by Predicting the Future for Online Human Skeleton-based Action Recognition., , , and . CoRR, (2023)Chiron: interpreting signals from capacitive patterns and inertial sensors for intuitive shape modeling., , and . CHI Extended Abstracts, page 1831-1836. ACM, (2014)VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop., , , , , , and . CHI Extended Abstracts, page 289:1-289:7. ACM, (2021)ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation., , , , , , and . CHI, page 659:1-659:17. ACM, (2024)On minimal orthographic view covers for polyhedra., and . Shape Modeling International, page 96-102. IEEE Computer Society, (2009)PuppetX: a framework for gestural interactions with user constructed playthings., , and . AVI, page 73-80. ACM, (2014)Interconnect-Aware Coherence Protocols for Chip Multiprocessors., , , , and . ISCA, page 339-351. IEEE Computer Society, (2006)