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Creativity, Customization, and Ownership: Game Design in Bootstrap: Algebra., , и . SIGCSE, стр. 161-166. ACM, (2018)WeScheme: the browser is your programming environment., , , и . ITiCSE, стр. 163-167. ACM, (2011)Evolving a K-12 Curriculum for Integrating Computer Science into Mathematics., , , , , , , , , и . SIGCSE, стр. 59-65. ACM, (2021)Assessing Bootstrap: Algebra Students on Scaffolded and Unscaffolded Word Problems., , и . SIGCSE, стр. 8-13. ACM, (2018)Integrated Data Science for Secondary Schools: Design and Assessment of a Curriculum., , , , , , , и . SIGCSE (1), стр. 22-28. ACM, (2022)Teaching Algebra and Computing through Bootstrap and Program by Design (Abstract Only)., и . SIGCSE, стр. 695. ACM, (2015)CSPd Week: A Scalable Model for Preparing Teachers for CS for All., , , , и . SIGCSE, стр. 645-646. ACM, (2017)Transferring Skills at Solving Word Problems from Computing to Algebra Through Bootstrap., , , и . SIGCSE, стр. 616-621. ACM, (2015)Accessible AST-Based Programming for Visually-Impaired Programmers., , и . SIGCSE, стр. 773-779. ACM, (2019)Adapting Student IDEs for Blind Programmers., , и . Koli Calling, стр. 23:1-23:5. ACM, (2020)