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Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location.

, , and . SUI, page 16:1-16:12. ACM, (2023)

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Towards user-adapted navigation techniques in virtual environments : study of factors influencing users behavior in virtual reality. (Vers des techniques de navigation adaptées à l'utilisateur dans les environnements virtuels : étude des facteurs influençant le navigation des utilisateurs en réalité virtuelle).. University of Rennes 1, France, (2021)Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual Environments., , , and . EuroVR, volume 12499 of Lecture Notes in Computer Science, page 20-40. Springer, (2020)Studying the Influence of Translational and Rotational Motion on the Perception of Rotation Gains in Virtual Environments., , , and . SUI, page 1:1-1:12. ACM, (2021)Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location., , and . SUI, page 16:1-16:12. ACM, (2023)Stiffness Simulation with Haptic Feedback Using Robotic Gripper and Paper Origami as End-Effector., , , , , , , and . VR Workshops, page 48-53. IEEE, (2024)Spatial Awareness and User Preferences During Group Locomotion in Virtual Reality: A Study with Four-User Groups., , and . VR Workshops, page 403-409. IEEE, (2024)Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario., , , , , , , , , and . VR, page 1409-1410. IEEE, (2019)Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour., , , , and . VR, page 680-689. IEEE, (2019)Does the Control Law Matter? Characterization and Evaluation of Control Laws for Virtual Steering Navigation., , , and . ICAT-EGVE, page 131-140. Eurographics Association, (2020)Action-Origami Inspired Haptic Devices for Virtual Reality., , , , , , , and . SIGGRAPH Emerging Technologies, page 3:1-3:2. ACM, (2023)