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Human-computer intra-action: a relational approach to digital media and technologies.. Frontiers Comput. Sci., (2023)Social Interaction Design Patterns for Urban Media Architecture., и . INTERACT (3), том 9298 из Lecture Notes in Computer Science, стр. 596-613. Springer, (2015)Digital Pop-Up: Investigating Bespoke Community Engagement in Public Spaces., , , и . OZCHI, стр. 634-642. ACM, (2015)More than Smart, Beyond Resilient: Networking Communities for Antifragile Cities: Full paper.. C&T, стр. 105-114. ACM, (2017)Digital outreach: designing technologies for diversity, participation and social inclusion., , , , и . OZCHI, стр. 648-650. ACM, (2017)P+: a test fit platform for generative design of 3D media architecture., и . PerDis, стр. 15:1-15:7. ACM, (2017)Rayuela: Delivering Serious Information Through Playful Interactive Installations., и . TEI, стр. 661-667. ACM, (2020)An investigation on strategies for remote interactions with cultural spaces., и . OZCHI, стр. 170-175. ACM, (2021)How Can Autonomous Vehicles Convey Emotions to Pedestrians? A Review of Emotionally Expressive Non-Humanoid Robots., , и . CoRR, (2024)Pedestrian-Vehicle Interaction in Shared Space: Insights for Autonomous Vehicles., , , и . CoRR, (2024)