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Sounds of Infinity: Playful Illusions with Performative Interaction., , , и . TEI, стр. 669-675. ACM, (2020)Evaluating the effectiveness of audio-visual cues in immersive user interfaces., , , и . OZCHI, стр. 569-572. ACM, (2013)Designing Participation for the Digital Fringe: Workshop., , , , , и . C&T, стр. 321-324. ACM, (2017)How Can Autonomous Vehicles Convey Emotions to Pedestrians? A Review of Emotionally Expressive Non-Humanoid Robots., , и . CoRR, (2024)Eliciting New Perspectives in RtD Studies through Annotated Portfolios: A Case Study of Robotic Artefacts., , , , и . Conference on Designing Interactive Systems, стр. 1875-1886. ACM, (2021)Re-contextualizing Built Environments: Critical and Inclusive HCI Approaches for Cultural Heritage., , , , , , и . INTERACT Workshops (2), том 14536 из Lecture Notes in Computer Science, стр. 291-293. Springer, (2023)Pedestrian-Vehicle Interaction in Shared Space: Insights for Autonomous Vehicles., , , и . CoRR, (2024)More than Smart, Beyond Resilient: Networking Communities for Antifragile Cities: Full paper.. C&T, стр. 105-114. ACM, (2017)Human-computer intra-action: a relational approach to digital media and technologies.. Frontiers Comput. Sci., (2023)Rayuela: Delivering Serious Information Through Playful Interactive Installations., и . TEI, стр. 661-667. ACM, (2020)