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Near-Real-Time Social Computing.. Computer, 48 (9): 90-92 (2015)Learning analytics for workplace and professional learning., , , and . LAK, page 484-485. ACM, (2016)Decentralized Learning Infrastructures for Community Knowledge Building., , , , and . IEEE Trans. Learn. Technol., 13 (3): 516-529 (2020)Chatbots as a Tool to Scale Mentoring Processes: Individually Supporting Self-Study in Higher Education., , , , , , , , and . Frontiers Artif. Intell., (2021)Community Driven Elicitation of Requirements with Entertaining Social Software., , and . Software Engineering (Workshops), volume P-150 of LNI, page 317-328. GI, (2009)Community Application Editor: Collaborative Near Real-Time Modeling and Composition of Microservice-based Web Applications., , , , and . Modellierung (Workshops), volume P-255 of LNI, page 123-128. GI, (2016)IEEE Standard for Augmented Reality Learning Experience Models., , , and . TALE, page 1-3. IEEE, (2020)Collaborative Creation and Training of Social Bots in Learning Communities., , and . CIC, page 11-19. IEEE, (2019)Enabling visual community learning analytics with Internet of Things devices, and . Computers in Human Behavior, (2018)Community Learning Analytics - Challenges and Opportunities.. ICWL, volume 8167 of Lecture Notes in Computer Science, page 284-293. Springer, (2013)