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3D tracking using smartphones for a marker-based optical motion capture system.

, , , , and . IPIN (Short Papers/Work-in-Progress Papers), volume 2498 of CEUR Workshop Proceedings, page 72-79. CEUR-WS.org, (2019)

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Musex: a system for supporting children's collaborative learning in a museum with PDAs, , , and . Systems and Computers in Japan, 35 (14): 54-63 (2004)Mobile display-based manipulation: an intuitive and interactive technique for manipulating simple robots., , , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 271-274. ACM, (2008)Clutter-aware dynamic projection system using a handheld projector., and . ICARCV, page 1271-1276. IEEE, (2008)Toss-It: Intuitive Information Transfer Techniques for Mobile Devices Using Toss and Swing Actions., , , , and . IEICE Trans. Inf. Syst., 89-D (1): 150-157 (2006)Interacting with 3D Model on Tabletop and Mobile Paper Projection., and . CollabTech, volume 460 of Communications in Computer and Information Science, page 111-118. Springer, (2014)"Discuss and Behave Collaboratively!" - Full-Body Interactive Learning Support System Within a Museum to Elicit Collaboration with Children., , , , , and . CollabTech, volume 11000 of Lecture Notes in Computer Science, page 104-111. Springer, (2018)A storytelling support system using robots and handheld projectors., , and . IDC, page 113-116. ACM, (2008)GENTORO: a system for supporting children's storytelling using handheld projectors and a robot., , , and . IDC, page 214-217. ACM, (2009)A semi-automatic realtime calibration technique for a handheld projector., , and . VRST, page 43-46. ACM, (2007)Towards the Integration of Physical and Virtual Worlds for Supporting Group Learning., , and . Digital Cities, volume 1765 of Lecture Notes in Computer Science, page 224-235. Springer, (2000)